Demos

These are the included demos that are currently part of LuaGame.
Click on an image to see a larger version.

Dao Strategy Game
This is a board game that I decided to implement one night. The yin-yang is the cursor and rotates slowly. When a piece is clicked (during the appropriate player's turn) the available moves are highlighted on the board.

LuaShooter
A terrible, awful game. I originally wrote this as my foray into Lua and registering C functions with Lua. This eventually became LuaGame (through countless changes). It's a vertical scrolling shooter featuring evil tomato soup cans and ugly spheres.

The title screen. The game is controlled with the mouse: left button fires, right button resets the game. Rather advanced joystick support is in there too. The title and the two orbs jitter around.

Actual gameplay.

Shine On Forever, Shine On Benevolent Sun
The version included with LuaGame is an enhancement upon the original version that I did for a game jam in Fall 2007. This version features way too many particle effects and instrumentation. Visit the page for the original for more info about it and a win32 binary version.

LuaGame Tutorial
This is just the code that goes along with the tutorial. The three images spin around and bounce off the edges of the screen. Pretty boring.