These are the included demos that are currently part of LuaGame.
Click on an image to see a larger version.
Dao Strategy Game
This is a board game that I decided to implement one night. The yin-yang is the cursor and rotates slowly. When a piece is clicked (during the appropriate player's turn) the available moves are highlighted on the board.
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LuaShooter
A terrible, awful game. I originally wrote this as my foray into Lua and registering C functions with Lua. This eventually became LuaGame (through countless changes). It's a vertical scrolling shooter featuring evil tomato soup cans and ugly spheres.
The title screen. The game is controlled with the mouse: left button fires, right button resets the game. Rather advanced joystick support is in there too. The title and the two orbs jitter around.
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Shine On Forever, Shine On Benevolent Sun
The version included with LuaGame is an enhancement upon the original version that I did for a game jam in Fall 2007. This version features way too many particle effects and instrumentation. Visit the page for the original for more info about it and a win32 binary version.
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LuaGame Tutorial
This is just the code that goes along with the tutorial. The three images spin around and bounce off the edges of the screen. Pretty boring.
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